UE4 썸네일형 리스트형 [UE4] Unreal Engine4 - textfile create & read & white. In .h ------------------------------------------------------------------------------------- UCLASS() class FF_WALKING_API URWTextFileLibrary : public UBlueprintFunctionLibrary { GENERATED_BODY() public: UFUNCTION( BlueprintPure, Category = "text", meta = (Keywords = "LoadText") ) static bool LoadText( FString FileName, FString& OutText ); UFUNCTION( BlueprintCallable, Category = "text", meta = (.. 더보기 이전 1 다음